Raiding

End Game

Crystal Tower and Hildibrand Overview

Crystal Tower was the very first raid-like instance in Final Fantasy XIV. Coil of Bahamut was not really raid-like for me way back because it was just like a dungeon but double the number of people inside. Honestly, it was just like the Primal fights but of course, was more difficult. However, this fight brought new light to my eyes as the number of people fighting in one fight grew twice or thrice therefore, also the action! Here we have some of the quests that involve Crystal Tower and the rewards and unlocks when you do them. The Crystal Tower Has…

End Game

The Howling Eye Extreme – Garuda Overwhelming

Last time I shared my Howling Eye experience in the hard mode. Now, I want to take a look back on my Howling Eye Extreme experience and share it with you guys. Reasons Why I Love Garuda Extreme The Howling Eye Extreme is one of my favorite fights in Final Fantasy XIV because it is all about team execution, minimal errors and everyone has to do their role in this fight. One move and you have to redo the fight all over again. I hated having to do the fight all over again when we were in the last phase. My…

Uncategorized

The Howling Eye Hard – Garuda Upgraded

As I have shared my experiences in Ifrit and Titan fights, I would like to also share my experience in fighting Garuda in my FFXIV Account. Out of all the Primals that I have fought, The Howling Eye is my favorite. Firstly, the background music is amazing. The best background music or fight music in the game unless there is a new one I haven’t heard but yeah, the Garuda fight background music automatically listed in my daily music playlist. Garuda is the most sinister among the three Primals for me as well. She is like the evilest Primal because…

End Game

On the State of Hardcore PvE Raiding

Raiding During the Player Drought I was just browsing around reddit, minding my own business and just looking for something to write about, and then, suddenly, I find this little post on end game raiding. “Getting 8 people together to do scheduled content is difficult. And when you have content that requires several weeks of practice to clear and people slam their heads against walls for it, it leads to burn out. Couple this with the fact I believe we’re just so far into the game’s life cycle now that there might be a diminishing pool of veteran raiders willing…