FFXIV Account Holder’s Won’t Believe How Easy This Raid Level Is!

Not all raids have to be long meticulous battles against bosses that can easily wipe your party due to one mistake. Sometimes, new and old FFXIV account holders just want to have fun. Binding Coil of Bahamut Turn 3 is that type of raid. It may not give any rewards, but it’s a nice fun […]

Not all raids have to be long meticulous battles against bosses that can easily wipe your party due to one mistake. Sometimes, new and old FFXIV account holders just want to have fun. Binding Coil of Bahamut Turn 3 is that type of raid. It may not give any rewards, but it’s a nice fun break from this difficult series of raids.

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A break for FFXIV Account hunters

The third turn of the Binding Coil of Bahamut is a simple jumping puzzle. While there are several trash mobs that Final Fantasy XIV account holders will encounter in the raid, they do not drop anything, not even Gil. The only sources of items in the raid are chests that spawn randomly in the area. They however, only contain basic items like potions.

Jumping around on your  FFXIV Account

Going through the jumping puzzle is relatively straight forward. Final Fantasy 14 account holders need to make their way down the level. This is done by stepping on jump pads that will launch them towards other platforms. The pads have an arrow pointing towards the direction the character will be launched. This can be changed by stepping on the symbols on the edge of the pad. The most obvious way to know you are jumping on the correct platforms is through the blue rings in the area. Always try to have the pad point and launch players through these rings.

As your party makes its way down the map, you will encounter Silent Terminals. These need to be activated to turn on pads. Note that some of these will be guarded by trash mobs. You can either ignore these or quickly take them out.

Preparing your FFXIV Account for Turn 4

Once you have cleared Binding Coil of Bahamut Turn 3, you’ll need to prepare for Turn 4. Unlike the third Turn however, players will be faced with a long and difficult fight. As such, only characters with item level 77 or above gear can enter this raid. Parties are also advised to prepare for a lot of enemy adds. Having two each of physical and magical damage dealers is recommended.

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