FFXIV Gil Hunter’s Guide to the Sohm Al Dungeon in Heavensward

In today’s guide for those hunting cheap FFXIV Gil and items, we will look at the Sohm Al dungeon. This dungeon was added by the Heavensward expansion for Final Fantasy XIV: A Realm Reborn. We will look at its entry requirements as well as the first two bosses of the dungeon. Buy FFXIV Gil before […]

In today’s guide for those hunting cheap FFXIV Gil and items, we will look at the Sohm Al dungeon. This dungeon was added by the Heavensward expansion for Final Fantasy XIV: A Realm Reborn. We will look at its entry requirements as well as the first two bosses of the dungeon. Buy FFXIV Gil before heading in so you’ll have cash for repairs later on.

Sohm Al

Unlocking the dungeon for your FFXIV Gil hunter

The Sohm Al dungeon is designed for Final Fantasy XIV Gil hunters at level 53 or higher. Before you can enter the dungeon however, you will first need to start the main scenario quest Mourn in Passing. The latter can be taken from Alphinaud who is located in The Dravanian Forelands (x23, y19). This quest in turn requires players to first clear the Lord of the Hive quest. Note that the dungeon requires a light party of four members. The party will have 90 minutes to clear the dungeon before it closes automatically.

Getting FFXIV Gil from Raskovnik

The first boss of the dungeon FFXIV players will encounter is Raskovnik. This huge plant will cast Acid Rain during the fight. The skill places circular patches beneath members of the party that will deal damage. Simply move out of them to avoid the AoE damage. Afterwards, the boss will use Sweet Scent. This ability will summon Dravanian Hornet adds that slowly move toward the boss. These need to be killed quickly. The next skill Raskovnik uses is Devour. This will mark a random player. After a few moments the marked player will be sucked in, stunned and dealt damage. Any nearby hornets will also be consumed by the boss, improving its damage for each add consumed. Lastly, Spit will be cast dealing damage to the whole party. Heal through these attacks as they repeat until the boss is defeated.

Clearing Myath for FFXIV Gil

The second boss of the dungeon is Myath. This prehistoric reptile has powerful cleave attacks that need to be avoided. Players also need to watch out for its Primordial Roar. This ability deals AoE damage and summons gelatinous adds. Be sure to focus down the green blobs. The red and blue ones however can be left. The boss will pick these up and hurl it at a random player dealing damage. Finally, there is Chyme of the Mountain. This will cause a chunk of rock to appear and start casting a skill. Destroy it quickly else the part be dealt massive damage.

Read

More on the Topic

The FFXIV Class / Job 3.0 System Pt. 2

The FFXIV Class / Job 3.0 System Pt. 2

This is just a continuation of the jobs guide from the last write-up. It would best if you read this one as well as it is part of the general knowledge in Final Fantasy XIV. Having a new FFXIV Account, this would be really helpful for new players and maybe for not so...

The FFXIV Class / Job 3.0 System

The FFXIV Class / Job 3.0 System

One thing I love FFXIV is that you can get all classes with one character. It is hard enough to think of a name for every character when you create if you want another character of another job, what more leveling and gearing them right? FFXIV let’s you get the chance...

Crystal Tower and Hildibrand Overview

Crystal Tower and Hildibrand Overview

Crystal Tower was the very first raid-like instance in Final Fantasy XIV. Coil of Bahamut was not really raid-like for me way back because it was just like a dungeon but double the number of people inside. Honestly, it was just like the Primal fights but of course,...