Final Fantasy XIV: A Realm Reborn players have many dungeons to explore and gather Final Fantasy XIV Gil and FFXIV items from. The Wanderer’s Palace is one such dungeon and serves as a stepping stone between story dungeons and the endgame dungeons. FFXIV account holders can expect tough fights, but our guides will help you through them.
Getting your FFXIV Gil hunter in
The Wanderer’s Palace in Final Fantasy 14 is located in Upper La Noscea (x26, y22). Before the Calamity this Nymian palace was hidden under the Bronze Lake. When the waters where drained by the Calamity it was revealed and FFXIV Gil hunters have gone to it since.
The dungeon is designed for characters on a Final Fantasy XIV account with level 47 and above. They will need to take on, or complete the Trauma Queen quest before they can enter. A party of four characters is recommended with the composition being one tank, one healer and two DPS.
Tonberries, lamps and FFXIV Gil hunter
Upon entry, players will find the palace brimming with monsters. While challenging, they do not pose an immediate threat. What players need to watch out for are the wandering Tonberries. These creatures move slow, however once they reach a party member, that character will be instantly killed.
Tonberries will drop Lantern Oil when killed. This is used in the dungeon on Rusted Nymian Devices to open doors and entryways.
Facing the keeper for FFXIV Gil
The first boss players will encounter in the dungeon is the Keeper of Halidom. The boss is a simple tank and spank battle peppered with some debuffs. White Mages need to watch for these and have Esuna ready. Key moves to watch out for include Inhale which will pull players in a frontal AoE cone into melee range. Goobbue’s Grief damages and poisons characters near the boss. Meanwhile Moldy Phlegm a circular AoE attack that targets a random player and places a debuff on them, along with some damage.